About Me
Hello! My name is Ember and I have a Bachelors in Computer Science and Game Design at DigiPen Institute of Technology. I graduated in December 2024, and am based out of the Redmond Washington area. I've worked on multiple team projects and independent projects in a variety of engines, including one that was built from the ground up in C++.
I have played video games for almost as long as I have been alive, and as such have always had an interest in making them. I learned about DigiPen while I was at high school, and almost immediately I had made plans to attend after I graduated. During my time at DigiPen I've done all kinds of programming and design work, but have found myself being particularly interested in Gameplay Programming, as well as Technical Design.
I enjoy doing the design work necessary to make the ideas for a game, but I also love putting my brain to work writing code that works well. As such, my hope is that I can find a career that best allows me to use both of these skills, either as an intermediary between the designers and programmers, or as a designer who will occasionally be expected to prototype the ideas they come up with!
In the time I've spent doing Gameplay Programming, I've also sought to grow my skillset beyond just Game Development. As such, I have experience with distributed systems programming, designing and implementing cloud based systems and services using Microsoft Azure, and other generally important programming knowledge required for software/cloud/network engineering.